Ubisoft Overhauls Far Cry: Cancels Maverick for Ambitious Open-World Title 'Kodiak'

Maverick would have been set in the Alaskan wilderness, featuring player-versus-player combat, encounters with wildlife, and harsh weather, but Ubisoft canceled the project as part of a shift toward higher-quality Far Cry releases.
Kodiak has passed its conception stage and is now in proper development at Vantage Studios, built on Maverick’s foundations but pivoting away from the extraction-shooter premise; insiders describe it as 'really ambitious' and it is internally referred to as Kodiak.
Blackbird, the upcoming mainline Far Cry entry, is described by Charlie Guillemot as 'honestly impressive' and an 'Act One' project, with multiplayer components planned and the potential for additional games in the same vein if Blackbird succeeds.
The franchise is expanding beyond games with a Far Cry TV adaptation in development for FX, being produced by Fargo creator Noah Hawley alongside Rob McElhenney.
Ubisoft has canceled its Far Cry extraction shooter, codenamed Maverick, and is now building a new open-world Far Cry game called Kodiak in its place, according to Insider Gaming. The shift marks a deliberate move away from extraction-shooter mechanics toward what insiders call a "really ambitious" story-driven experience.
At the same time, the next mainline Far Cry entry, Blackbird, is still in the pipeline with multiplayer components planned. The franchise is also expanding beyond games, with a TV adaptation in development for FX, Push Square reported.
Maverick would have dropped players into the Alaskan wilderness for player-versus-player combat, wildlife encounters, and brutal weather. Ubisoft scrapped it as part of a broader push for higher-quality Far Cry releases, according to Destructoid. The extraction-shooter genre — where players drop in, loot, and fight to escape — never fit the franchise's open-world roots.
Kodiak rises directly from Maverick's ashes. Dexerto reports that Kodiak is being built on Maverick's technical foundations but ditches the extraction premise entirely. It is now in proper development at Vantage Studios, having moved past its early conception stage.
Kodiak is described as an open-world FPS where player interactions and player-driven stories take center stage, Destructoid reports. That is a notable shift for a franchise known for scripted villain-led narratives. Insiders call it "really ambitious," though the game is still several years from release.
NotebookCheck notes that Tom Henderson of Insider Gaming broke the news, describing Kodiak as a meaningful reinvention rather than a simple sequel. Vantage Studios, the team behind it, has not been publicly detailed by Ubisoft.
Blackbird, the numbered Far Cry sequel, has faced delays but is described by Charlie Guillemot as "honestly impressive." Guillemot called it an "Act One" project — meaning it could spawn follow-up games if it succeeds, according to Push Square. Multiplayer components are also planned for the title.
Reports of internal issues delaying Blackbird — sometimes called Far Cry 7 — have surfaced, though details remain murky. Dexerto says the game is now on a solid trajectory, with Ubisoft managing two major Far Cry projects in parallel for the first time.
The franchise is moving beyond games. A Far Cry TV adaptation is in development for FX, produced by Noah Hawley — the creator of Fargo — alongside Rob McElhenney, best known for It's Always Sunny in Philadelphia. EGW News reported the show as part of Ubisoft's broader expansion of the brand.
The TV deal signals that Ubisoft sees Far Cry as more than a game series. With Kodiak, Blackbird, and now a streaming project all in motion, the franchise is being rebuilt from multiple directions at once.
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