Nexon Nears Agreement With Blizzard to Develop New StarCraft Project

StarCraft remains highly enduring in Korea, with the franchise ranked 10th among the most-played games in South Korean PC bangs as of September 2, underscoring why both Blizzard and Nexon are keen on reviving the series.
Nexon and Blizzard’s collaboration in Korea extends beyond IP rights, illustrated by the recent Overwatch Day offline event in Busan (Aug. 22–23) attended by Blizzard executives, highlighting a broader publishing/operating partnership in the region.
Choi Jun-ho, a veteran StarCraft modder, is reportedly being brought in to lead the new StarCraft project at Nexon’s Sudden Attack studio, signaling a potential genre shift away from traditional RTS toward a non-RTS development path.
Blizzard is said to be pursuing its own StarCraft spin-off described as an open-world shooter, being developed under Dan Hay, which suggests Blizzard is pursuing parallel avenues for the franchise even as Nexon negotiates IP development rights.
There is substantial ambiguity about the deal’s scope: some reports say Nexon would gain rights to develop a StarCraft sequel (potentially StarCraft 3), while others caution that terms aren’t finalized and the exact nature of the project remains unclear.
Nexon is close to securing development rights for a new StarCraft game from Blizzard, TechSpot reported, marking a potential major shift for the decades-old franchise. The deal would give Nexon's Sudden Attack studio the green light to develop a StarCraft successor, though neither company has officially confirmed the agreement or revealed genre details.
StarCraft remains hugely popular in South Korea, ranking 10th among most-played games in Korean PC bangs as of early September, underscoring why both Blizzard and Nexon want to revive the franchise. Yahoo Tech reported the announcement could come at BlizzCon 2026, which begins soon.
StarCraft has never faded in Korea since its 1998 debut. The real-time strategy game remains deeply embedded in Korean gaming culture, pulling steady players across decades while competing against newer titles. GameFragger cited South Korea's Chosun newspaper, which broke the Nexon deal story, noting the franchise's commercial and cultural weight in the region continues to make it valuable.
Nexon is reportedly tapping its Sudden Attack development team to lead the StarCraft project, a shift that hints the new game might abandon traditional real-time strategy mechanics. Chosun, per Yahoo Tech, reported that veteran StarCraft modder Choi Jun-ho is being brought in to lead development, suggesting the studio could take the franchise in an unexpected direction away from its RTS roots.
While Nexon negotiates IP rights, Blizzard is developing its own StarCraft spin-off: an open-world shooter led by veteran developer Dan Hay. TechSpot reported this parallel project suggests Blizzard is hedging its bets, exploring multiple avenues for the franchise even as it hands development duties to Nexon for another title.
EGW News noted that Blizzard's official StarCraft website has begun displaying flickering images and text blocks—a deliberate teaser ahead of BlizzCon 2026. The cryptic hints suggest an official announcement is imminent, though it remains unclear which project will be revealed first.
Reports vary on what Nexon will actually develop. Some outlets claim Nexon will build a full StarCraft 3 sequel, while others caution that terms remain unsigned and specifics—including genre, monetization structure, and scope—are still being finalized. HeadTopics reported that the deal also covers Nexon's right to publish an Overwatch mobile title, hinting at a broader Blizzard-Nexon partnership beyond StarCraft alone.
Nexon and Blizzard's collaboration in Korea already extends beyond this deal. The two companies co-hosted an Overwatch Day offline event in Busan on August 22–23, with Blizzard executives present, signaling a deeper publishing and operations relationship in the region that may help both companies maximize StarCraft's revival.
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