Amazon Delays Tomb Raider Catalyst to 2028, Focusing on Luna Content Portfolio

Atlantis was originally planned for 2026 and later moved to February 12, 2027, with Catalyst originally set for 2027 but now scheduled for 2028, signaling a shift in Amazon's Lara Croft release strategy and its pacing for a Luna-backed slate.
Atlantis development reportedly included use of AI to speed up problem solving; Crystal Dynamics director Jeff Adams said it helped the team 'get to [the] right answers faster,' though the interview was cut short by Amazon PR.
Amazon intends to leverage MGM and Amazon IP, and aims to build a Tomb Raider identity on Luna as part of a broader, original-content portfolio in cloud gaming.
Luna has been updated to allow Prime members with a Fire TV in the US and UK to play Luna games inside the Prime Video app, reflecting Amazon's push to grow cloud gaming alongside its Prime ecosystem.
Amazon is developing a Tomb Raider TV show for Prime Video starring Sophie Turner, illustrating cross-media ambitions beyond games.
Amazon Games is pushing Tomb Raider: Catalyst back to 2028, dealing another blow to fans waiting for a new Lara Croft adventure. Eurogamer reports that Amazon's head of gaming, Jeffrey Gattis, confirmed the delay, which moves the game a full year past its original 2027 target.
The delay lands alongside fresh release details for the other Tomb Raider title in development. Tomb Raider: Legacy of Atlantis — a ground-up remake of the original game — is now set for February 12, 2027, after its own slide from a planned 2026 launch. The Gamer notes that two major Tomb Raider games are now both facing delays, leaving the franchise without a new release for the foreseeable future.
Catalyst is the 12th entry in the Tomb Raider series. It is built in Unreal Engine 5 and targets PS5, Xbox Series X|S, and PC. The 2028 release window means it misses the current console generation's busiest sales period. Kotaku points out that the delay also strips Catalyst of a disc version on PlayStation — making it the first new Tomb Raider game in years to skip physical media on Sony's platform.
GamingBolt reported that Gattis framed the Atlantis delay as a smart move, saying the extra time gives both teams room to deliver quality. Catalyst's push to 2028 fits that same logic. Amazon appears willing to spread its Tomb Raider launches out rather than crowd them into the same window.
Atlantis is a full remake of the 1996 original Tomb Raider. Crystal Dynamics director Jeff Adams revealed that the team used AI tools during development. He said the technology helped the team "get to the right answers faster," though the interview was cut short by Amazon PR before he could expand on exactly how. The Gamer flagged the abrupt end to the exchange.
Atlantis is now locked to February 12, 2027. That firm date suggests Amazon has confidence in the remake's timeline, even as Catalyst's schedule slips further. The two games were announced together but are now separated by more than a year.
Amazon is not just making games. It is building a content strategy around Luna, its cloud gaming service. Gattis has said the company wants to use MGM and Amazon IP to craft a strong identity on the platform. Tomb Raider sits at the center of that plan. Final Weapon notes that Amazon Game Studios sees the franchise as a flagship for its broader original-content portfolio.
Luna recently added a big feature for US and UK users. Prime members with a Fire TV can now play Luna games directly inside the Prime Video app. That move ties cloud gaming tightly to Amazon's Prime ecosystem, giving subscribers one fewer reason to open a separate app.
Amazon's Tomb Raider push goes well beyond games. The company is also developing a Tomb Raider TV show for Prime Video, starring Sophie Turner as Lara Croft. The show adds a third pillar — alongside Atlantis and Catalyst — to what Amazon clearly wants to be a multi-platform Lara Croft franchise. Eurogamer covered the broader strategy as part of Amazon's announcements around The Game Awards 2025.
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