Silent Hill: Townfall Review Explores Intimate Puzzles And 1990s Scottish Setting

Silent Hill: Townfall, the last two entries in the series, both offer different experiences. The game is set in Japan in the 1960s, while the second takes place in St. Amelia, Scotland, in 1996. The protagonist Simon Ordell tries to solve the mystery of a seaside town while escaping horrors along the way. Townfall focuses on exploration, puzzle-solving, navigation, and light combat. The smaller, more intimate setting features smart puzzles that require critical thinking and exploration. While the town is labyrinthine, many routes are not accessible at the start of the game and need to be unlocked through story progression or optional means (like breaking or unlatching locks). The game's progression feels organic, with a stringent chapter-based structure on the backend. Despite some criticism of the presentation, the game's overall presentation is well-received.
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